Drive, explore and deliver. RoadLife Desktop brings real-world roads, thirteen vehicles and delivery missions to Windows. Choose a place to explore or drive the offline test track.
ROADLIFE DESKTOP V30.0.0 · AMERICAN TRUCK + CONTAINER SEMIS + LIVE PREVIEWS
Map tiles stream continuously around the player with no hard driving boundary. OSM/GIS data is refreshed in moving local windows so roads, collisions, fuel stations and AI traffic can follow you as you travel. In the Netherlands V29 can use Google photorealistic 3D with your own Maps JavaScript API key. V28.0.1 imagery remains intact: PDOK Actueel_orthoHR is the Netherlands fallback and Esri remains the worldwide imagery backup. Live map data requires internet.
Preparing real-world map
Initialising…
RoadLifeDRIVING SIMULATOR
12:00
CARVehicleP
0
km/h
Limitkm/h
Fuel0%
0 / 0 L
12:00
MissionLoading…
0OFFOFFOFFROAD—
0° / 900°
↑ throttle ↓ brake ←→ steer E ignition/start F enter/exit L lights ,/. indicators B hazards H horn 1 P 2 R 3 N 4 D • manual: A/Z shift, X clutch T hold to refuel at a fuel station • M mission pickup/delivery R online radio • −/+ 5 zoom levels Shift+C reset 3D orbit F3 debug C cruisecontrol aan/uit · remmen schakelt uit G landbouw U werktuig O lospijp V koppelen P kaart F1 controls • 900° steering wheel • global maps • key/horn audio
CHANGE LOCATION
Jump to a new town, city or address anywhere in the world without returning to the start screen. GIS/OSM data follows the player. Auto uses PDOK aerial imagery in the Netherlands and switches to a worldwide map abroad; an optional MapTiler key enables worldwide satellite imagery.
Current area
Heteren, Gelderland, Netherlands
New location
Enter a town, city or address and press LOAD LOCATION.
Map provider
Auto uses PDOK aerial photography inside the Netherlands and a worldwide OSM map elsewhere. Add a MapTiler key to let Auto use satellite imagery abroad.
World rendering · V29 beta
Key not tested yet.
Drag the mouse over the 3D world · mouse wheel zoom · Shift+C resets.
Stage: idle · key: missing · frame: no · scene: off
V28 imagery active.
Google 3D requires your own key. Enable billing and the Maps JavaScript API in Google Cloud. For a locked-down Electron setup, allow the HTTP referrer http://127.0.0.1/* and restrict the key to Maps JavaScript API. Click SAVE & TEST 3D after entering the key. The key is stored only with your local RoadLife settings and is not included in the installer.
In the Netherlands RoadLife keeps PDOK Actueel_orthoHR ready underneath. If Google authentication, loading or rendering fails, V29 returns to PDOK automatically. Google does not expose a supported per-point photogrammetry-coverage test, so a successfully rendered terrain-only Google area cannot be detected as “not 3D”; choose V28 2D imagery only there if you prefer PDOK.
Nearby places & missions
Haal echte plaatsen op binnen 20 km van je huidige positie. Bestaande en eigen POI's blijven bewaard.
ONLINE RADIO
Press R to open/close. Stations are fetched from the community Radio Browser directory. Not every external stream is guaranteed to work in every browser.
Radio stoppedChoose a station from the feed below.
Station feed
Open the radio to load popular stations.
No station feed loaded yet.
DISPLAY & PERFORMANCE
Performance
Performance reduces rendering work on high-density displays. Higher settings give sharper edges. The interface and map controls keep their size.
Auto keeps full detail for larger vehicles on screen. Low uses the existing simplified models at every zoom level.
Interface
Game filter
Day / night cycle
12:00DAY
Simulated speed is relative to real time: 60× means one in-game minute per real second. Real-time follows your computer clock. Sunset now passes through a warm golden/pink twilight before night, while headlight shaders become stronger as ambient light falls.
CAR SETTINGS • vehicle
Vehicle
Settings are stored automatically per vehicle. Switching cars here loads that car's saved setup immediately.
3D body geometry
Body paint changes the paintable panels only. Tyres, glass, metal trim and lamps keep their own materials.
Wheel & steering geometry
Front/rear axle position changes the physical wheelbase. A longer wheelbase produces a larger turning radius. The visible front-wheel angle is the exact steering angle used by the vehicle physics.
Effective wheelbase: 0.00 m
Body colour
Body paint changes the paintable panels only. Tyres, glass, metal trim and lamps keep their own materials.
Vehicle shadow
Direction is fixed to the world/sun rather than rotating with the car. 0° = north/up, 90° = east/right. Length and width can be tuned separately; X/Y offsets allow a much wider manual placement range.
Vehicle audio
Diesel idle volume is stored independently for each car and is applied immediately while the engine is running.
Lighting positions
Each lamp has sliders. Lamp positions are constrained to the outside of the vehicle. X = left/right, Y = front/rear. Reverse lamps illuminate automatically when R is selected.
LightX sliderXY sliderY
AI TRAFFIC EDITOR
Draw simple traffic routes directly on the map. Click NEW PATH, then click points on the map to make a polyline. Finish it and spawn traffic.
Path editor
0 saved paths • not drawing
Traffic vehicle
Traffic sprite dimensions are stored per traffic vehicle. Custom paths are saved for the current map location.
MISSION MANAGER • ALL LOADED POIs
Every loaded place can offer a delivery when a second distinct POI is available. Choose a job here or select a place in WORLD POIs. Press M within 25 m of its pickup marker, then M at the green delivery marker.
0 custom POIs • 0 generated missions
Available deliveries
Create or edit a custom POI
Custom cargo choices use what a POI PROVIDES and another ACCEPTS. A parcel delivery is available as a fallback. Custom POIs are saved for this map location.
PROVIDES / PICKUP
ACCEPTS / DELIVERY
No marker placed yet
Saved POIs
Compatible custom deliveries
Drive to a yellow ! marker and press M to pick up the job. Drive to the green destination marker and press M again to deliver it. Custom POIs are stored for this map location.